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Lockers Inside
Animation and Sound Design: Onur Yazicigil
2007

Lockers prompted me to think of the lockers from another point of view. As a result, Lockers Inside was developed with using the same concept of the first Lockers movie. However, this time the point of view of the camera was changed to the opposite direction of the first movie. Lockers Inside also explored time and space relationship with using the same timeline of the first movie. This point of view gave the opportunity to capture the cameraman of the first movie and its distorted presentation from Locker’s inside.